Pierre Daunis

Composer / Sound Designer / Interactive Music Designer

Composer and Sound Designer with a background in Motion Design and Video Editing. 

Proud of that symbiotic skillset, I want to see how far audio and visual can be intertwined, especially in videogames where syncing events can be quite difficult due to the unpredictability of the human player. 

With a good understanding of programming and game engines, I intend to specialize in making deep and intricate audio systems to help enhance the player experience.

AZK

AUDIO INTEGRATION

WWISE / FMOD / UNITY / UNREAL / C#

MUSIC PRODUCTION

REAPER / KONTAKT / U-HE / FABFILTER

SOUND DESIGN

REAPER / PROTOOLS / STUDIO RECORDING / SYNTHESIS

VIDEO PRODUCTION

AFTER EFFECTS / PREMIERE / CINEMA 4D / BLENDER

RECENT PROJECTS

DL2 Parkour System Thumbnail DL2 Parkour System Thumbnail

DYING LIGHT 2: BTM

VIDEO PRODUCTION / MUSIC QA

TWIN CORES

AUDIO INTEGRATION, SOUND DESIGN, SCORING

Karmine Corp x Orange Karmine Corp x Orange

KCX / ORANGE

SCORING & SOUND DESIGN

Viking Village -dark version- Viking Village -dark version-

VIKING VILLAGE

AUDIO INTEGRATION & SYSTEM

AZK INTRO

Video Production

STARCRAFT 2

CONCEPT SCORE / TRAILER

SKILLCAPPED PROMO

VIDEO PRODUCTION

ASTARTES

CONCEPT SCORE / TRAILER

A-4000_ZBREAK YASUO X