Composer and Sound Designer with a background in Motion Design and Video Editing.
Proud of that symbiotic skillset, I want to see how far audio and visual can be intertwined, especially in videogames where syncing events can be quite difficult due to the unpredictability of the human player.
With a good understanding of programming and game engines, I intend to specialize in making deep and intricate audio systems to help enhance the player experience.