Audio Integration & Systems using Wwise and C# Programming / Quest System and Map Redesign using Unity
March 2021
Audio Integration Exercice

Viking Village

March 2021

Student project using the free Viking Village map from Unity’s assets to study Wwise.

This was a group project where we did the sound design and audio integration of a map to bring it to life. 

I was responsible for handling the Unity session (game design and audio systems programming) and acted as an audio and creative lead for a team of 7 sound designers.

The map was overhauled and multiple scripts were coded in order to achieve our creative vision and try out different systems.

  • Tools:

    Unity / Wwise / Reaper / C#